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Nexon aims to grip No. 1 position in Japanese on-line game market
TOKYO, March 15 (Yonhap) -- Nexon Corp., the South Korean online game giant, aims to consolidate its position as the top company in the Japanese on-line game market by launching new services and active promotion, its top Japanese operations manager said Monday.
"Sales in 2009 increased by 95 percent in won terms or 30 to 35 percent in yen terms from a year earlier," said Choi Seung-woo, chief of Nexon Japan, in a meeting with reporters in Tokyo. "We aim to secure the status as the No. 1 company in the Japanese on-line game market."
Nexon Japan, established in 1999 as the Japanese unit of Nexon Corp., has seen its sales grow an average 48 percent since 2005. Its sales surpassed 10 billion yen (US$110.36 million) last year, seeing it beat its South Korean rival of the Internet-based game portal Hangame Japan. "We achieved the targeted goal of 10 billion yen in sales, but the figure was not satisfactory to me," Choi said, presenting his company's goal of becoming a disputed market leader.
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